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	<title>Comments on: Lerp</title>
	<atom:link href="http://www.gamerendering.com/2008/10/05/lerp/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamerendering.com/2008/10/05/lerp/</link>
	<description></description>
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		<title>By: marc dion</title>
		<link>http://www.gamerendering.com/2008/10/05/lerp/comment-page-1/#comment-3859</link>
		<dc:creator>marc dion</dc:creator>
		<pubDate>Thu, 29 Jul 2010 23:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamerendering.com/?p=254#comment-3859</guid>
		<description>Thanks..I was gonna do it the hard way.  lerp() is mix() ha! Thanks.</description>
		<content:encoded><![CDATA[<p>Thanks..I was gonna do it the hard way.  lerp() is mix() ha! Thanks.</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.gamerendering.com/2008/10/05/lerp/comment-page-1/#comment-709</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 23 May 2009 21:59:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamerendering.com/?p=254#comment-709</guid>
		<description>Yes, nice catch. But it was merely an example of showing how lerp is done, and I tried to do it as simple as possible.</description>
		<content:encoded><![CDATA[<p>Yes, nice catch. But it was merely an example of showing how lerp is done, and I tried to do it as simple as possible.</p>
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	<item>
		<title>By: Dave</title>
		<link>http://www.gamerendering.com/2008/10/05/lerp/comment-page-1/#comment-701</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sat, 23 May 2009 17:49:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamerendering.com/?p=254#comment-701</guid>
		<description>x*(1-s) + y*s can equivalently be written as x + s(y-x)
Doing this saves an operation.</description>
		<content:encoded><![CDATA[<p>x*(1-s) + y*s can equivalently be written as x + s(y-x)<br />
Doing this saves an operation.</p>
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	<item>
		<title>By: ancestral</title>
		<link>http://www.gamerendering.com/2008/10/05/lerp/comment-page-1/#comment-41</link>
		<dc:creator>ancestral</dc:creator>
		<pubDate>Sat, 07 Feb 2009 09:42:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamerendering.com/?p=254#comment-41</guid>
		<description>Oh my god. This was a life saver.

I&#039;ve been playing around with NVIDIA&#039;s cg, modifying game files for Europa Universalis III and let me tell you, cg/glsl info is kind of hard to get.

Thank you for this page.</description>
		<content:encoded><![CDATA[<p>Oh my god. This was a life saver.</p>
<p>I&#8217;ve been playing around with NVIDIA&#8217;s cg, modifying game files for Europa Universalis III and let me tell you, cg/glsl info is kind of hard to get.</p>
<p>Thank you for this page.</p>
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