Great free graphics programming books!
Here is a list of good books that all graphics programmer’s should read. They are a little dated now, but FREE!
Feel free to mention in the comments if you know other free books online.
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That version of the OpenGL Programming Guide (the red book) is unauthorized. It is the 1.1 edition from 1997, not the sixth edition used in the picture.
It discusses hot features of Windows 95, and that someday everybody will have monitors that can show more than 256 colors.
While the API in it still works, just like DirectX 3.0 still works, that is NOT a book I would recommend.
[...] GameRendering GameRendering.com has a few great books for free. On December 10th, they posted links to seven different free books that would be a good read for any game programmer interested in rendering or shaders. [...]
is a wise decision to ahead and use the book still.
That version of the OpenGL Programming Guide (the red book) is unauthorized. It is the 1.1 edition from 1997, not the sixth edition used in the picture.
It discusses hot features of Windows 95, and that someday everybody will have monitors that can show more than 256 colors