Screen Space Water

Water | Thursday 25 September 2008 9:00 pm

A nice and different approach to create water. It seems to work like a fog between a water plane and the geometry below (sea bottom).

Screen Space Water

And heres a link to the presentation of it

http://www.gamedev.net/community/forums/topic.asp?topic_id=482962&PageSize=25&WhichPage=1

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